That's a huge topic but I would say implement a hobby project and learn by doing. Pick something you're interested in and start writing code to exercise the theoretical concepts.
A small piece of advice is to make sure you're motivated before diving in. Debugging a race condition, just as an example, can be quite involved and consume a lot of your time and energy to even reproduce.
I started by writing a user interface that handled they keyboard events in a thread and communicated to the main thread using a message queue.
IMO that's a good easy first step :)
Java Concurrency in Practice[1] has always been recommended by my colleagues. I'm about halfway through it and I think it makes the concepts pretty clear. Even if you move away from Java one day, I think the investment is not lost at all. Then you could ask your favorite LLM to create concurrency exercises once in a while to practice.
1) Foundations of Multithreaded, Parallel, and Distributed Programming by Gregory Andrews - https://www2.cs.arizona.edu/~greg/mpdbook/ This will give you a solid foundation in all aspects of concurrency.
I read the “The Art of Multiprocessor Programming” and I don’t recommend it. It is very theoretical. There is no mention of practical performance considerations on real hardware.
Large parts of the theory focus on lock-free and wait-free data structures. Which, while interesting, are not necessary for beginners.
If you don’t mind learning another language. I have found Learn Concurrent Programming with Go by James Cutajar to be a very practical book. It includes memory sharing and message passing approaches with plenty of examples. It also explains concepts like mutual exclusion, deadlock-free and starvation-free properties and others. For Java, you can try The Art of Multiprocessor Programming Second Edition. It includes examples in Java but it is more theoretical and it includes a lot of proofs, specially the first half. The second half is more approachable.
Docs of java.util.concurrent would be my suggestion. And go straight into the wild and try to build a system that solves the billion rows challenge. You might want to
truncate the input and start with a million row challenge first.
The cool stuff in concurrency is not having to deal with it imoand recognizing when its not essential. Also I hope you mean concurrency not parallelism. The second one is a bit more manageable.
That's a huge topic but I would say implement a hobby project and learn by doing. Pick something you're interested in and start writing code to exercise the theoretical concepts.
A small piece of advice is to make sure you're motivated before diving in. Debugging a race condition, just as an example, can be quite involved and consume a lot of your time and energy to even reproduce.
But what is a good hobby project with a strong focus on concurrency that will not swamp a beginner to this topic?
Try making a trading order book system. Maybe in Go where they have made concurrency easier than other languages.
I started by writing a user interface that handled they keyboard events in a thread and communicated to the main thread using a message queue. IMO that's a good easy first step :)
Java Concurrency in Practice[1] has always been recommended by my colleagues. I'm about halfway through it and I think it makes the concepts pretty clear. Even if you move away from Java one day, I think the investment is not lost at all. Then you could ask your favorite LLM to create concurrency exercises once in a while to practice.
[1]: ISBN 978-0321349606
https://deadlockempire.github.io/
https://thecomputersciencebook.com/book/concurrent-programmi...
1) Foundations of Multithreaded, Parallel, and Distributed Programming by Gregory Andrews - https://www2.cs.arizona.edu/~greg/mpdbook/ This will give you a solid foundation in all aspects of concurrency.
2) The Art of Multiprocessor Programming by Herlihy, Shavit et al. - https://shop.elsevier.com/books/the-art-of-multiprocessor-pr... The classic must-study book.
Both the above are not language specific but do have examples in Java.
I read the “The Art of Multiprocessor Programming” and I don’t recommend it. It is very theoretical. There is no mention of practical performance considerations on real hardware.
Large parts of the theory focus on lock-free and wait-free data structures. Which, while interesting, are not necessary for beginners.
Read a book about OS's I guess. This should be good, an update of an earlier good book: https://www.os-book.com/OS10/
There was a Java-specific edition: https://www.os-book.com/OS8/os8j/index.html
If you don’t mind learning another language. I have found Learn Concurrent Programming with Go by James Cutajar to be a very practical book. It includes memory sharing and message passing approaches with plenty of examples. It also explains concepts like mutual exclusion, deadlock-free and starvation-free properties and others. For Java, you can try The Art of Multiprocessor Programming Second Edition. It includes examples in Java but it is more theoretical and it includes a lot of proofs, specially the first half. The second half is more approachable.
Once you've gone through the learning resources others shared, LeetCode has a dedicated concurrency section for hands-on practice: https://leetcode.com/problemset/concurrency/
(I actually authored a few of those problems - they cover the classic scenarios like producer-consumer, dining philosophers, etc.)
https://docs.oracle.com/en/java/javase/25/core/concurrency.h...
Docs of java.util.concurrent would be my suggestion. And go straight into the wild and try to build a system that solves the billion rows challenge. You might want to truncate the input and start with a million row challenge first.
The cool stuff in concurrency is not having to deal with it imoand recognizing when its not essential. Also I hope you mean concurrency not parallelism. The second one is a bit more manageable.
https://github.com/dabeaz/concurrencylive
Do you know, deep down, what a thread is? What it actually is?
If not, I suggest reading this blog post: https://prettygoodblog.com/p/what-threads-are-part-2
(disclaimer: I wrote this)
Something I've built for myself (in Go) that has been extremely useful is a lib to read a CSV that delegates to n concurrent workers.
Maybe that is a good side project.
Everything I know is from desperately trying to parallelize my TIS-100 solutions.
Brilliant.org?