7 points | by filtr12 a day ago ago
1 comments
Interesting, how do you handle the observability side during training? One thing I ran into with multi-agent RL is that reward signals alone don't tell you much about why an agent is failing. Curious if you've built any tooling around that.
Interesting, how do you handle the observability side during training? One thing I ran into with multi-agent RL is that reward signals alone don't tell you much about why an agent is failing. Curious if you've built any tooling around that.